As an open source enthusiast, Linux support helps tremendously as it is my primary OS. ![]() Both of these development environments support Windows, Mac OS, and Linux. Kotlin, however, has support in IntelliJ Idea and now Android Studio. Xamarin's development environments only support Mac OS and Windows, with no Linux support. Due to limitations imposed by Apple for development of Mac OS and iOS applications, a Mac is required to complete the build for those platforms. I am greatly interested in the evolution of the Kotlin ecosystem since Kotlin can compile to multiple targets, currently compiling to Java and JavaScript with future plans to support iOS and desktop environments as targets - the largest example of this being Xamarin, based upon C#. Originally, a plugin was required to use Kotlin from within Android Studio. ![]() Kotlin is a language created by JetBrains, the same company that is responsible for IntelliJ Idea, the core of Android Studio. As almost every Android developer has heard of by now, Kotlin is being included as a first class language in Android Studio.
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